Your publishing team, on demand
Here is exactly what happens from the moment you upload your game until the money lands in your account.
Day 0 — You submit
Create a free account and fill in the submission form: your build (ZIP or download link), a 512×384 thumbnail, optional cover and screenshots, a description and controls. Pick the portals you want — or simply all of them. Our free build checker instantly tells you about common problems (missing index.html, absolute paths, third-party ads, size).
Day 1–2 — We review
A real person plays your game on desktop and mobile. We check performance, ad-friendliness and each portal's rules, then either approve it, ask for specific changes, or explain honestly why it's not a fit. Every decision shows up in your dashboard with notes, and you can message us directly.
Week 1 — We integrate
For each portal we create a dedicated build: we add its SDK (interstitial and rewarded ads, gameplay start/stop, loading events, cloud saves where supported), remove anything the portal forbids (outbound links, other ad networks), and optimise loading. We also generate the thumbnail and cover sizes every portal needs.
Week 1–2 — We submit
We submit to every selected portal from our publisher accounts, answer their QA feedback and resubmit until approved. You see each portal's status move from "SDK integration" → "Submitted" → "Portal review" → "Live", with the public link once it's up.
Every month — We report
Each month we collect the revenue reports from every portal and add your share to your balance, broken down by game, platform and month — including play counts where portals provide them.
Every month — You get paid
Once your balance passes $50.00, request a payout with one click. We pay via PayPal, Payoneer, Wise, bank transfer or USDT.
Always — We keep it alive
Upload updates in your dashboard and we roll them out everywhere. When a portal changes its SDK or rules, we update your game so it keeps earning.
A checklist for a fast approval
A clean web build
A ZIP with index.html at the root and relative paths only. No ads, analytics or external links from other networks.
Good artwork
A 512×384 (4:3) thumbnail without small text, plus a 16:9 cover if you have one. Great art is the #1 driver of clicks on portals.
Gameplay video (optional)
A 15–30 second clip of real gameplay helps with curated portals and lets us create preview videos.
Pause / mute hooks
If you can, expose functions to pause/resume and mute the game, and to grant a reward — it makes SDK integration quick and clean.
Mobile support
Touch controls and a layout that adapts to any screen size multiply your reach — most portal traffic is mobile.
Translations
English is required. Adding Russian, Turkish, Spanish or Portuguese unlocks Yandex and big mobile markets.