New 15 portals & networks · one upload

You make the game.
We put it everywhere.

Send us your HTML5 or WebGL build once. We integrate each portal's SDK, prepare the listings, get it through review on CrazyGames, GameDistribution, Playgama, Poki, Yandex and more — then pay you every month.

$0 upfront You keep 70%+ Non-exclusive You own your IP
15portals & networks we publish to
1build is all we need from you
$0upfront — we only earn when you earn
70%+of net revenue goes to you
How it works

From ZIP file to live on every portal

No SDK docs, no ten developer accounts, no ten review queues. You focus on the next game.

Upload your build

Send a ZIP (or a download link), a thumbnail and a short description. Takes about five minutes.

We review it

Our team plays it, runs the technical checks and tells you within 2 business days what — if anything — needs fixing.

We integrate & submit

We wire in each portal's SDK (ads, events, saves), build the store assets and submit to every platform you chose.

You get paid

Watch each portal go live in your dashboard. Earnings from all portals land in one balance, paid out monthly.

Why publish with us

Publishing to 15 portals is a full-time job. It's ours.

Every portal has its own SDK, its own rules about ads, its own thumbnail sizes and its own review queue. Doing that yourself means weeks of busywork per game. We already know the requirements — and keep up when they change.

See the full process

Doing it alone

  • 10+ developer accounts & contracts
  • A different SDK and build per portal
  • Rejections for small technical rules
  • Re-upload every update everywhere
  • 10 dashboards, 10 payout thresholds

With GameFunLife

  • One account, one upload
  • We integrate every SDK for you
  • We fix and resubmit until approved
  • Upload an update once — we roll it out
  • One dashboard, one monthly payout
What we do for you

The whole publishing job, handled

SDK integration

Ads, rewarded videos, gameplay events, cloud saves and loading hooks — wired correctly for each portal's SDK.

QA & compliance

We test on desktop and mobile and fix the things portals reject for: ad timing, outbound links, sizing, audio during ads.

Store assets

Thumbnails, covers and icons in every size each portal asks for, plus a listing that's written to get clicks.

Build optimisation

Asset compression and file bundling so your game loads fast and fits the strict size limits some portals enforce.

One-click updates

Upload a new version once in your dashboard. We re-integrate and push it to every portal where you're live.

Unified earnings

Plays and revenue from every portal in one place, with a single monthly payout via PayPal, Payoneer, Wise or bank.

Built with anything

We accept games from every major web engine

Unity (WebGL) Construct 3 Godot Phaser PixiJS Cocos Creator Defold GameMaker GDevelop PlayCanvas Three.js / Babylon.js Custom HTML5 / JS Other
Fair, simple pricing

We only make money when you do

No setup fees, no monthly fees. We take a share of the revenue the portals pay out — you keep 70%, or 80% if you publish exclusively with us. Your game stays yours.

Example monthIllustrative
Portal ad revenue (all portals)
$1,000.00
GameFunLife share (30%)
− $300.00
Paid to you
$700.00

Actual revenue depends on your game, its traffic and each portal's terms.

FAQ

Questions developers ask us

What exactly do you do with my game?
We review it, integrate the SDK each portal requires (ads, gameplay events, saves), create the thumbnails and listing text, submit it to every platform you picked, answer the portals' QA feedback and keep it updated. You track every step in your dashboard.
How much does it cost?
Nothing upfront. We take a share of the revenue the portals pay for your game. You keep 70% of net revenue — or 80% if you publish exclusively through us. If your game earns nothing, you pay nothing.
Do I keep the rights to my game?
Yes. You keep full ownership of your game and IP. You give us a non-exclusive licence to distribute it on web portals, and you can withdraw it at any time with 30 days' notice.
What kind of games do you accept?
Finished, playable HTML5 / WebGL games: Unity WebGL, Construct, Godot, Phaser, Cocos, Defold, GDevelop, PlayCanvas, Three.js or plain JavaScript. Games should be original, run well on desktop and/or mobile, and contain no adult, hateful or copyrighted content you don't own.
Do I need to add any SDK myself?
No. Send us the clean build. If you can share the project source or expose a couple of hooks (pause/resume, mute, give reward) it goes faster, but our team can integrate the SDKs into the exported build in most cases.
How long until my game is live?
Our review takes up to 2 business days. Open portals usually go live within a few days of submission; curated portals like CrazyGames, Poki or YouTube Playables can take a few weeks and sometimes decline games, which is normal.

See all questions →

Your game deserves more players.

Upload it today. We'll tell you within two business days which portals it fits and what it takes to get there.

Submit your game