How we publish your game on CrazyGames
CrazyGames runs a two-stage launch: a Basic Launch puts your game in front of a limited audience to measure how players respond, and games that hit their benchmarks are invited to a Full Launch with the CrazyGames SDK and ad revenue share. We handle the SDK integration, the QA feedback rounds and the cover / trailer assets for you.
Requirements we take care of
- CrazyGames SDK (HTML5 or Unity) for Full Launch
- Ads only through the SDK (video + banner)
- gameplayStart / gameplayStop and loading events
- No external links, no third-party ads
- Small initial download, responsive to any window size
- Cover art, thumbnails and a short gameplay trailer
- Selection
- Curated + QA review
- Typical time
- 1–3 weeks
- SDK
- CrazyGames SDK v3
- Monetisation
- Ad revenue share, paid monthly (portal minimum applies)
- Audience
- Global, desktop + mobile web
- Website
- www.crazygames.com
We're an independent publisher and not affiliated with CrazyGames. Acceptance is decided by the platform.